Raise a dungeon's difficulty with Gemstones of Transcendence: stronger monsters, more items from the last boss chest, more DP, EXP and a better Pure Coin chance.
Every dungeon chest on Pure Cabal drops a fixed number of items, no matter the bonuses. You decide how much you get from the last boss by choosing the dungeon difficulty.
Chests
- Last boss chest: 6 items, more on higher difficulty (see the table below).
- Other chests in the dungeon: always 4 items.
- Additional Drop Rate Up on your equipment gives a chance for one more item from a chest.
Eternal Chaos Arena, Glacies Inferna and Palestra keep their own special rewards.
Difficulty
When you enter a dungeon you can raise its difficulty with Gemstones of Transcendence, up to level 5. Some dungeons have a lower limit. Elite dungeons always run at level 5.
| Level | Gemstones | Last boss chest | DP and Pure Coin chance |
|---|---|---|---|
| 0 | 0 | 6 items | base |
| 1 | 2 | 6 items | +10% |
| 2 | 5 | 7 items | +20% |
| 3 | 11 | 8 items | +30% |
| 4 | 17 | 9 items | +40% |
| 5 | 25 | 10 items | +50% |
DP for clearing the dungeon and the chance for a Pure Coin grow relative to the base value: a 20% Pure Coin chance becomes 30% at level 5. DP is rounded down. Monsters also give 12% more EXP per level (+60% at level 5).
Stronger monsters
Every level makes the monsters tougher: +2 monster levels, +14% HP, +4% defense, +6% to 8% attack, more accuracy, evasion and penetration. Bosses also hit harder with their skills. At level 5 monsters have +70% HP and up to +40% attack, so bring a party that can handle it.